var status = -1;
var selectionLog = [];

function start() {
    action(1, 0, 0)
}

function action(d, c, b) {
    if (status == 0 && d == 0) {
        cm.dispose();
        return
    }
    status++;
    selectionLog[status] = b;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.setPartner(1, 1531006, 80001788, 0);
            cm.addPopupSay(1531003, 2000, "#face2#超能力者,  怪物没完没了了！！", "", 0);
            cm.spawnMobLimit(2700315, 1, 0, 149, 100);
            cm.spawnMobLimit(2700315, 1, 0, 149, 100);
            cm.spawnMobLimit(2700315, 1, 100, 161, 100);
            cm.spawnMobLimit(2700315, 1, 100, 161, 100);
            cm.spawnMobLimit(2700315, 1, 200, 157, 100);
            cm.spawnMobLimit(2700315, 1, 200, 157, 100);
            cm.spawnMobLimit(2700315, 1, 300, 149, 100);
            cm.spawnMobLimit(2700315, 1, 300, 149, 100);
            cm.spawnMobLimit(2700315, 1, 400, 151, 100);
            cm.spawnMobLimit(2700315, 1, 400, 151, 100);
            cm.spawnMobLimit(2700315, 1, 500, 150, 100);
            cm.spawnMobLimit(2700315, 1, 500, 150, 100);
            cm.spawnMobLimit(2700315, 1, 600, 153, 100);
            cm.spawnMobLimit(2700315, 1, 600, 153, 100);
            cm.spawnMobLimit(2700315, 1, 700, 155, 100);
            cm.spawnMobLimit(2700315, 1, 700, 155, 100);
            cm.spawnMobLimit(2700315, 1, 800, 154, 100);
            cm.spawnMobLimit(2700315, 1, 800, 154, 100);
            cm.spawnMobLimit(2700315, 1, 900, 149, 100);
            cm.spawnMobLimit(2700315, 1, 900, 149, 100);
            cm.spawnMobLimit(2700315, 1, 1000, 151, 100);
            cm.spawnMobLimit(2700315, 1, 1000, 151, 100);
            cm.spawnMobLimit(2700315, 1, 1100, 150, 100);
            cm.spawnMobLimit(2700315, 1, 1100, 150, 100);
            cm.spawnMobLimit(2700315, 1, 1200, 147, 100);
            cm.spawnMobLimit(2700315, 1, 1200, 147, 100);
            cm.spawnMobLimit(2700315, 1, 1300, 155, 100);
            cm.spawnMobLimit(2700315, 1, 1300, 155, 100);
            cm.spawnMobLimit(2700315, 1, 1400, 157, 100);
            cm.onActionBarResult(6, -1);
            cm.spawnMobLimit(2700315, 1, 1135, 150, 100);
            cm.dispose()
        }
    }
};